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Old Dec 19, 2008, 05:32 PM // 17:32   #21
Lion's Arch Merchant
 
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Originally Posted by fliakyte View Post
I'm working my way towards Hundred Blades in factions, so I can't use the build yet, but from a statistical standpoint, if Hundred Blades crits with a third of the hits inflicted by hundred blades (not sure if the Hundred Blades AoE can crit, but it should), you'd end up with three things:

Enormous DPS, life gain, and energy gain.
The AoE hits from HB don't count as attacks, so they won't proc Zealous, Vamp, etc, nor will they have a chance to crit. Think of HB as a different version of Splinter Weapon. Both are unstrippable mods that deal AoE splash damage.

SW's advantages are that the damage is armor-ignoring, it can be applied by another player, and it's not Elite. Its disadvantages are that it has a limited number of procs per application, and that it gets wasted if used on a foe with no adjacent allies.

HB's advantages are that there is no limit to the number of procs under its duration, and that it does its bonus damage to the target foe as well as adjacent foes, meaning it's always at least doing something. Its disadvantages are that it respects armor, and that it takes an Elite slot.

IMO, the only real uses for HB are by exploiting the ability to cause multiple physical damage packets, and their interactions with Mark of Pain and Barbs.

You can use a N/A hero with Assassin's Promise and MoP and Barbs, and use hot keys to micro those skills. Plop down an EBSoH, get another hero to use SW on you, and unleash Whirlwind Attack and Distracting Blow on the MoP hexed foe. Assuming you have a good clump of foes, they'll get hit hard. Very hard. It's old-school Splinter Barrage numbers. It's also too gimmicky to pull off often enough to make it really useful, IMO. But it's fun.

Building around HB on a sin is only really worth it if you take advantage of it as I described above. HB's damage on its own is chicken scratch. It's OK in NM, when foes die too quickly to to use MS/DB often. But then, that's what scythes are for, right?
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Old Dec 20, 2008, 03:39 AM // 03:39   #22
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one use which would be for fun and non serious farming if given decent healing in some areas would be low lvl farming - low lvl as in foes.
Say for example gargoyles for their skulls or just going for event drops where generally powerfull attack chains wont work as after 1 or 2 skills foes are dead - and yes i have run around using perma daggers build and find out 1 hit kills an im stuck till lead attack recharges lol ( moments of boredom lol ).
Does every build we use have to be serious use ?
Can a build serve both a purpose and be fun at same time ?
I once made a 55 mes out of boredom and enjoyed using it to farm hulks in hm but it was meant to be fun and quirky.
Who knows in a few months after anets nerf/buff updates there could be a build for a/w 100 blades that can raptor farm without perma sf - look at 55 monks .. did anyone in gw imagine that type of build ever being made so you never know .
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Old Dec 21, 2008, 04:24 PM // 16:24   #23
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Without support spells ( Mark of Pain, splinter weapon etc. ) the damage just isn't good enough. I tried running a similar build, but the damage just isn't enough, it's still pretty fun though, and as I said, with the right support spells I think it could be pretty brutal.
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Old Dec 21, 2008, 06:46 PM // 18:46   #24
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support could be via a bond monk - say 16 smite to give you max strength of honor ( more weapon dmg ) with essence bond and optional balthazaars spirit and add mending ( only a few points needed in healing ).
Essence bond would assist in nrg management and bals spirit is optional if you want the monk to use other spells so monk has nrg , mending so sin has hp regen.
I use something similar on my smite bonder on my warrior/derv for fun farming in bergen with undead so it may work on sin.
And before anyone jumps in an flames the idea - its for fun farming not serious hm farming - id really like to see a 100 blades sin and hats off to the person(s) who posts 1 that they use an works.
Akimb0 - good work on tryin
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Old Dec 22, 2008, 07:42 AM // 07:42   #25
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Hundred Blades is garbage without MoP+WWA; further, I don't see the point of running these weak gimmick builds when MS/DB is better by entire orders of magnitude and takes no effort or intelligence to play.

Frenzy in PvE is fine - as long as you know your monk. I used to monk for friend/guild teams with PvP jokers that didn't want to take Frenzy off their bar for PvE. It's manageable even in HM as long as you're prepared for it.
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Old Dec 22, 2008, 08:32 AM // 08:32   #26
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Quote:
Frenzy in PvE is fine - as long as you know your monk. I used to monk for friend/guild teams with PvP jokers that didn't want to take Frenzy off their bar for PvE. It's manageable even in HM as long as you're prepared for it.
Of course it's fine. My R/W used to take it for HM for the lulz. Getting melee'd for 240 by a Destroyer is ftw.
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